1. 01 Jun, 2015 1 commit
    • Mock out metadata stream support. Comment javascript simulation parameters. Simulation results currently always buffer the first segment because of the bandwidth scaling factor applied to deal with real-world discrepancies between m3u8 download times and steady-state downloads. Behavior after the first segment still looks good.
      David LaPalomento committed
  2. 06 Jan, 2015 1 commit
    • Multiply the bandwidth measurement from the master playlist by five to account for the higher ratio of latency to throughput for this request relative to segments. Using the bandwidth number directly was almost always resulting in very low initial bandwidth estimates and poorer quality startup than necessary. The scaling factor was obtained by testing a number of videos from a high throughput/low latency connection as an upper bound and the same connection throttled to "DSL" levels with Network Link Conditioner for the lower bound. Update the playlist switching simulator to apply initial bandwidth estimates and reduce the simulation duration a bit so that the early behavior is more visible.
      David LaPalomento committed
  3. 15 Jul, 2014 1 commit
  4. 27 Jun, 2014 2 commits
  5. 26 Jun, 2014 3 commits
  6. 22 Jun, 2014 1 commit
    • Plot the bandwidth measured by the HLS plugin during the simulation run. Assuming the math to calculate it is working correctly, this line helps make clear the difference between the maximum throughput of the link and the percieved throughput. Becuase we're not pipelining segment requests, this difference can be quite substantial. Remove the buffered line because it was distracting.
      David LaPalomento committed
  7. 30 May, 2014 1 commit
  8. 29 May, 2014 6 commits
  9. 28 May, 2014 4 commits
  10. 27 May, 2014 3 commits
  11. 26 May, 2014 1 commit