1. 17 May, 2016 1 commit
  2. 06 May, 2016 1 commit
    • * Support for multiple alternate audio tracks
      
      * Separated segment loading logic into a reusable piece of functionality so that we can have more than one segment loader and they can manage the segment fetch behavior unique to each playlist they are loading from
      
      * Introduced the MasterPlaylistController to coordinate the loading of the master playlist and separate the behavior of the player from videojs-contrib-hls.js leaving the latter to be the glue between HLS and the video element's events
      
      * Added the SourceUpdater to manage the asynchronous bahavior of SourceBuffers and MediaSource objects so that we can treat it as a non-blocking work queue
      
      * Added parsing for MediaGroups in master playlists
      
      * Added support for AudioTrackList objects and events
      
      * Add support for every HLS mime type possible (#684)
      
      * Flash live fixes (#682)
      Jon-Carlos Rivera committed
  3. 04 Apr, 2016 1 commit
  4. 01 Apr, 2016 1 commit
  5. 31 Mar, 2016 3 commits
  6. 24 Mar, 2016 1 commit
  7. 11 Mar, 2016 1 commit
  8. 29 Feb, 2016 1 commit
  9. 26 Feb, 2016 2 commits
  10. 25 Feb, 2016 1 commit
  11. 24 Feb, 2016 2 commits
  12. 16 Feb, 2016 2 commits
  13. 12 Feb, 2016 1 commit
  14. 10 Feb, 2016 3 commits
  15. 09 Feb, 2016 1 commit
  16. 08 Feb, 2016 1 commit
  17. 05 Feb, 2016 1 commit
  18. 03 Feb, 2016 1 commit
  19. 02 Feb, 2016 2 commits
  20. 01 Feb, 2016 1 commit
  21. 29 Jan, 2016 1 commit
    • stub old functionality to get unit tests working for now
      stub old test functionality to get unit tests working for now
      fixed some issues with the first browserify part
      convert m3u8 and stream modules to es6/node/browserify
      fixed npm scripts to work for current branch
      brandonocasey committed
  22. 26 Jan, 2016 1 commit
    • added notifications back to travis
      fixed sinon version in package.json
      got unit tests working by modifying the karma config
      Added back manifest/expected.js to the build pipeline
      Added a script to build/watch/clean them
      Added script execution to package.json
      got switcher partially working again
      brandonocasey committed
  23. 25 Jan, 2016 1 commit
  24. 20 Jan, 2016 1 commit
  25. 19 Jan, 2016 1 commit
  26. 14 Jan, 2016 1 commit
  27. 16 Dec, 2015 1 commit
    • readyState should have been a function all along
      added a test for expired seconds tracking not beginning until firstplay is triggered
      jrivera committed
  28. 11 Dec, 2015 2 commits
  29. 09 Dec, 2015 1 commit
  30. 01 Dec, 2015 1 commit
  31. 27 Nov, 2015 1 commit