- 01 Mar, 2016 3 commits
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Work around a bug with the buffered property in IE11 that prevented playback
Jon-Carlos Rivera committed -
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- 22 Feb, 2016 1 commit
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- 16 Feb, 2016 2 commits
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If Flash-based source buffers are being used, the HLS source handler isn't available until later in the player lifecycle. Wait a bit before spying on drainBuffer() to account for that possible delay.
David LaPalomento committed
- 12 Feb, 2016 1 commit
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getComputedStyle returns null when in an iframe with display: none so be careful dereferencing it.
David LaPalomento committed
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- 11 Feb, 2016 1 commit
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- 10 Feb, 2016 3 commits
- 09 Feb, 2016 3 commits
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…n enough information exists to do so * Moved endOfstream and playlist updating code out of `updateendHandler` * We now update segment durations when we have a previous segment with a known end-time * Always trigger endOfStream when we append the last fragment in addition to triggering it if we are in a buffer that touches the end of the stream (duration) after an append
jrivera committed -
- If the playlist hasn't been loaded yet, use 0. - If the playlist duration is Infinity, use the playlist duration. - If the mediaSource doesn't exist, use the playlist duration. - In all other cases, use the mediaSource's duration.
jrivera committed
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- 08 Feb, 2016 4 commits
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In Firefox, the updateend event is triggered for both removing from the buffer and adding to the buffer. To prevent our update end handler from executing on removals, we wait for segmentInfo to have a filled in buffered value before we continue processing.
Garrett Singer committed
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- 04 Feb, 2016 1 commit
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- 29 Jan, 2016 2 commits
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Don't use the literal "3" for the number of segments required for stable live playback.
David LaPalomento committed
- 25 Jan, 2016 2 commits
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- 22 Jan, 2016 1 commit
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- 20 Jan, 2016 1 commit
- 19 Jan, 2016 5 commits
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- Addressed internal function issues as well as removed a potential fillBuffer bug - Added tests for byte-range requests
Dylan Dove committed -
- 18 Jan, 2016 1 commit
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- 15 Jan, 2016 1 commit
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- 14 Jan, 2016 2 commits
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* Added a media2.m3u8 file since that was the only variant that was missing and it just so happens that fixing selection meant media2 became very commonly selected in tests * Rendition selection test for non-exact player dimensions
jrivera committed
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- 11 Jan, 2016 1 commit
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- 05 Jan, 2016 1 commit
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- 22 Dec, 2015 4 commits
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cue.frame.data should now be accessed as cue.value.data to match iOS behavior.
David LaPalomento committed
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