avoid lowest bitrate to be returned as the best fallback for resolution checking
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... | @@ -459,6 +459,10 @@ videojs.Hls.prototype.selectPlaylist = function () { | ... | @@ -459,6 +459,10 @@ videojs.Hls.prototype.selectPlaylist = function () { |
459 | // sort variants by resolution | 459 | // sort variants by resolution |
460 | bandwidthPlaylists.sort(videojs.Hls.comparePlaylistResolution); | 460 | bandwidthPlaylists.sort(videojs.Hls.comparePlaylistResolution); |
461 | 461 | ||
462 | // forget our old variant from above, or we might choose that in high-bandwidth scenarios | ||
463 | // (this could be the lowest bitrate rendition as we go through all of them above) | ||
464 | variant = null; | ||
465 | |||
462 | // iterate through the bandwidth-filtered playlists and find | 466 | // iterate through the bandwidth-filtered playlists and find |
463 | // best rendition by player dimension | 467 | // best rendition by player dimension |
464 | while (i--) { | 468 | while (i--) { |
... | @@ -485,7 +489,7 @@ videojs.Hls.prototype.selectPlaylist = function () { | ... | @@ -485,7 +489,7 @@ videojs.Hls.prototype.selectPlaylist = function () { |
485 | } else if (variant.attributes.RESOLUTION.width < player.width() && | 489 | } else if (variant.attributes.RESOLUTION.width < player.width() && |
486 | variant.attributes.RESOLUTION.height < player.height()) { | 490 | variant.attributes.RESOLUTION.height < player.height()) { |
487 | // if we don't have an exact match, see if we have a good higher quality variant to use | 491 | // if we don't have an exact match, see if we have a good higher quality variant to use |
488 | if (oldvariant.attributes && oldvariant.attributes.RESOLUTION && | 492 | if (oldvariant && oldvariant.attributes && oldvariant.attributes.RESOLUTION && |
489 | oldvariant.attributes.RESOLUTION.width && oldvariant.attributes.RESOLUTION.height) { | 493 | oldvariant.attributes.RESOLUTION.width && oldvariant.attributes.RESOLUTION.height) { |
490 | resolutionPlusOne = oldvariant; | 494 | resolutionPlusOne = oldvariant; |
491 | } | 495 | } | ... | ... |
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