segment-loader.js
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/**
* @file segment-loader.js
*/
import Ranges from './ranges';
import {getMediaIndexForTime_ as getMediaIndexForTime, duration} from './playlist';
import videojs from 'video.js';
import SourceUpdater from './source-updater';
import {Decrypter} from './decrypter';
import Config from './config';
// in ms
const CHECK_BUFFER_DELAY = 500;
/**
* Updates segment with information about its end-point in time and, optionally,
* the segment duration if we have enough information to determine a segment duration
* accurately.
*
* @param {Object} playlist a media playlist object
* @param {Number} segmentIndex the index of segment we last appended
* @param {Number} segmentEnd the known of the segment referenced by segmentIndex
*/
const updateSegmentMetadata = function(playlist, segmentIndex, segmentEnd) {
if (!playlist) {
return false;
}
let segment = playlist.segments[segmentIndex];
let previousSegment = playlist.segments[segmentIndex - 1];
if (segmentEnd && segment) {
segment.end = segmentEnd;
// fix up segment durations based on segment end data
if (!previousSegment) {
// first segment is always has a start time of 0 making its duration
// equal to the segment end
segment.duration = segment.end;
} else if (previousSegment.end) {
segment.duration = segment.end - previousSegment.end;
}
return true;
}
return false;
};
/**
* Determines if we should call endOfStream on the media source based
* on the state of the buffer or if appened segment was the final
* segment in the playlist.
*
* @param {Object} playlist a media playlist object
* @param {Object} mediaSource the MediaSource object
* @param {Number} segmentIndex the index of segment we last appended
* @param {Object} currentBuffered buffered region that currentTime resides in
* @returns {Boolean} do we need to call endOfStream on the MediaSource
*/
const detectEndOfStream = function(playlist, mediaSource, segmentIndex, currentBuffered) {
if (!playlist) {
return false;
}
let segments = playlist.segments;
// determine a few boolean values to help make the branch below easier
// to read
let appendedLastSegment = (segmentIndex === segments.length - 1);
let bufferedToEnd = (currentBuffered.length &&
segments[segments.length - 1].end <= currentBuffered.end(0));
// if we've buffered to the end of the video, we need to call endOfStream
// so that MediaSources can trigger the `ended` event when it runs out of
// buffered data instead of waiting for me
return playlist.endList &&
mediaSource.readyState === 'open' &&
(appendedLastSegment || bufferedToEnd);
};
/**
* Turns segment byterange into a string suitable for use in
* HTTP Range requests
*/
const byterangeStr = function(byterange) {
let byterangeStart;
let byterangeEnd;
// `byterangeEnd` is one less than `offset + length` because the HTTP range
// header uses inclusive ranges
byterangeEnd = byterange.offset + byterange.length - 1;
byterangeStart = byterange.offset;
return 'bytes=' + byterangeStart + '-' + byterangeEnd;
};
/**
* Defines headers for use in the xhr request for a particular segment.
*/
const segmentXhrHeaders = function(segment) {
let headers = {};
if ('byterange' in segment) {
headers.Range = byterangeStr(segment.byterange);
}
return headers;
};
/**
* An object that manages segment loading and appending.
*
* @class SegmentLoader
* @param {Object} options required and optional options
* @extends videojs.EventTarget
*/
export default class SegmentLoader extends videojs.EventTarget {
constructor(options) {
super();
let settings;
// check pre-conditions
if (!options) {
throw new TypeError('Initialization options are required');
}
if (typeof options.currentTime !== 'function') {
throw new TypeError('No currentTime getter specified');
}
if (!options.mediaSource) {
throw new TypeError('No MediaSource specified');
}
settings = videojs.mergeOptions(videojs.options.hls, options);
// public properties
this.state = 'INIT';
this.bandwidth = settings.bandwidth;
this.roundTrip = NaN;
this.resetStats_();
// private properties
this.hasPlayed_ = settings.hasPlayed;
this.currentTime_ = settings.currentTime;
this.seekable_ = settings.seekable;
this.seeking_ = settings.seeking;
this.setCurrentTime_ = settings.setCurrentTime;
this.mediaSource_ = settings.mediaSource;
this.withCredentials_ = settings.withCredentials;
this.checkBufferTimeout_ = null;
this.error_ = void 0;
this.expired_ = 0;
this.timeCorrection_ = 0;
this.currentTimeline_ = -1;
this.xhr_ = null;
this.pendingSegment_ = null;
this.sourceUpdater_ = null;
this.hls_ = settings.hls;
}
/**
* reset all of our media stats
*
* @private
*/
resetStats_() {
this.mediaBytesTransferred = 0;
this.mediaRequests = 0;
this.mediaTransferDuration = 0;
}
/**
* dispose of the SegmentLoader and reset to the default state
*/
dispose() {
this.state = 'DISPOSED';
this.abort_();
if (this.sourceUpdater_) {
this.sourceUpdater_.dispose();
}
this.resetStats_();
}
/**
* abort anything that is currently doing on with the SegmentLoader
* and reset to a default state
*/
abort() {
if (this.state !== 'WAITING') {
return;
}
this.abort_();
// don't wait for buffer check timeouts to begin fetching the
// next segment
if (!this.paused()) {
this.state = 'READY';
this.fillBuffer_();
}
}
/**
* set an error on the segment loader and null out any pending segements
*
* @param {Error} error the error to set on the SegmentLoader
* @return {Error} the error that was set or that is currently set
*/
error(error) {
if (typeof error !== 'undefined') {
this.error_ = error;
}
this.pendingSegment_ = null;
return this.error_;
}
/**
* load a playlist and start to fill the buffer
*/
load() {
this.monitorBuffer_();
// if we don't have a playlist yet, keep waiting for one to be
// specified
if (!this.playlist_) {
return;
}
// if we're in the middle of processing a segment already, don't
// kick off an additional segment request
if (!this.sourceUpdater_ ||
(this.state !== 'READY' &&
this.state !== 'INIT')) {
return;
}
this.state = 'READY';
this.fillBuffer_();
}
/**
* set a playlist on the segment loader
*
* @param {PlaylistLoader} media the playlist to set on the segment loader
*/
playlist(media) {
this.playlist_ = media;
// if we were unpaused but waiting for a playlist, start
// buffering now
if (this.sourceUpdater_ &&
media &&
this.state === 'INIT' &&
!this.paused()) {
this.state = 'READY';
return this.fillBuffer_();
}
}
/**
* Prevent the loader from fetching additional segments. If there
* is a segment request outstanding, it will finish processing
* before the loader halts. A segment loader can be unpaused by
* calling load().
*/
pause() {
if (this.checkBufferTimeout_) {
window.clearTimeout(this.checkBufferTimeout_);
this.checkBufferTimeout_ = null;
}
}
/**
* Returns whether the segment loader is fetching additional
* segments when given the opportunity. This property can be
* modified through calls to pause() and load().
*/
paused() {
return this.checkBufferTimeout_ === null;
}
/**
* setter for expired time on the SegmentLoader
*
* @param {Number} expired the exired time to set
*/
expired(expired) {
this.expired_ = expired;
}
/**
* create/set the following mimetype on the SourceBuffer through a
* SourceUpdater
*
* @param {String} mimeType the mime type string to use
*/
mimeType(mimeType) {
// TODO Allow source buffers to be re-created with different mime-types
if (!this.sourceUpdater_) {
this.sourceUpdater_ = new SourceUpdater(this.mediaSource_, mimeType);
this.clearBuffer();
// if we were unpaused but waiting for a sourceUpdater, start
// buffering now
if (this.playlist_ &&
this.state === 'INIT' &&
!this.paused()) {
this.state = 'READY';
return this.fillBuffer_();
}
}
}
/**
* asynchronously/recursively monitor the buffer
*
* @private
*/
monitorBuffer_() {
if (this.state === 'READY') {
this.fillBuffer_();
}
if (this.checkBufferTimeout_) {
window.clearTimeout(this.checkBufferTimeout_);
}
this.checkBufferTimeout_ = window.setTimeout(this.monitorBuffer_.bind(this),
CHECK_BUFFER_DELAY);
}
/**
* Determines what segment request should be made, given current
* playback state.
*
* @param {TimeRanges} buffered - the state of the buffer
* @param {Object} playlist - the playlist object to fetch segments from
* @param {Number} currentTime - the playback position in seconds
* @returns {Object} a segment info object that describes the
* request that should be made or null if no request is necessary
*/
checkBuffer_(buffered, playlist, currentTime) {
let currentBuffered = Ranges.findRange(buffered, currentTime);
// There are times when MSE reports the first segment as starting a
// little after 0-time so add a fudge factor to try and fix those cases
// or we end up fetching the same first segment over and over
if (currentBuffered.length === 0 && currentTime === 0) {
currentBuffered = Ranges.findRange(buffered,
currentTime + Ranges.TIME_FUDGE_FACTOR);
}
let bufferedTime;
let currentBufferedEnd;
let timestampOffset = this.sourceUpdater_.timestampOffset();
let segment;
let mediaIndex;
if (!playlist.segments.length) {
return;
}
if (currentBuffered.length === 0) {
// find the segment containing currentTime
mediaIndex = getMediaIndexForTime(playlist,
currentTime + this.timeCorrection_,
this.expired_);
} else {
// find the segment adjacent to the end of the current
// buffered region
currentBufferedEnd = currentBuffered.end(0);
bufferedTime = Math.max(0, currentBufferedEnd - currentTime);
// if the video has not yet played only, and we already have
// one segment downloaded do nothing
if (!this.hasPlayed_() && bufferedTime >= 1) {
return null;
}
// if there is plenty of content buffered, and the video has
// been played before relax for awhile
if (this.hasPlayed_() && bufferedTime >= Config.GOAL_BUFFER_LENGTH) {
return null;
}
mediaIndex = getMediaIndexForTime(playlist,
currentBufferedEnd + this.timeCorrection_,
this.expired_);
}
if (mediaIndex < 0 || mediaIndex === playlist.segments.length) {
return null;
}
segment = playlist.segments[mediaIndex];
let startOfSegment = duration(playlist,
playlist.mediaSequence + mediaIndex,
this.expired_);
// We will need to change timestampOffset of the sourceBuffer if either of
// the following conditions are true:
// - The segment.timeline !== this.currentTimeline
// (we are crossing a discontinuity somehow)
// - The "timestampOffset" for the start of this segment is less than
// the currently set timestampOffset
if (segment.timeline !== this.currentTimeline_ ||
startOfSegment < this.sourceUpdater_.timestampOffset()) {
timestampOffset = startOfSegment;
}
return {
// resolve the segment URL relative to the playlist
uri: segment.resolvedUri,
// the segment's mediaIndex at the time it was requested
mediaIndex,
// the segment's playlist
playlist,
// unencrypted bytes of the segment
bytes: null,
// when a key is defined for this segment, the encrypted bytes
encryptedBytes: null,
// the state of the buffer before a segment is appended will be
// stored here so that the actual segment duration can be
// determined after it has been appended
buffered: null,
// The target timestampOffset for this segment when we append it
// to the source buffer
timestampOffset,
// The timeline that the segment is in
timeline: segment.timeline,
// The expected duration of the segment in seconds
duration: segment.duration
};
}
/**
* abort all pending xhr requests and null any pending segements
*
* @private
*/
abort_() {
if (this.xhr_) {
this.xhr_.abort();
}
// clear out the segment being processed
this.pendingSegment_ = null;
}
/**
* fill the buffer with segements unless the
* sourceBuffers are currently updating
*
* @private
*/
fillBuffer_() {
if (this.sourceUpdater_.updating()) {
return;
}
// see if we need to begin loading immediately
let request = this.checkBuffer_(this.sourceUpdater_.buffered(),
this.playlist_,
this.currentTime_(),
this.timestampOffset_);
if (!request) {
return;
}
if (request.mediaIndex === this.playlist_.segments.length - 1 &&
this.mediaSource_.readyState === 'ended' &&
!this.seeking_()) {
return;
}
let segment = this.playlist_.segments[request.mediaIndex];
let startOfSegment = duration(this.playlist_,
this.playlist_.mediaSequence + request.mediaIndex,
this.expired_);
// Sanity check the segment-index determining logic by calcuating the
// percentage of the chosen segment that is buffered. If more than 90%
// of the segment is buffered then fetching it will likely not help in
// any way
let percentBuffered = Ranges.getSegmentBufferedPercent(startOfSegment,
segment.duration,
this.currentTime_(),
this.sourceUpdater_.buffered());
if (percentBuffered >= 90) {
// Increment the timeCorrection_ variable to push the fetcher forward
// in time and hopefully skip any gaps or flaws in our understanding
// of the media
let correctionApplied = this.incrementTimeCorrection_(this.playlist_.targetDuration / 2, 1);
if (correctionApplied && !this.paused()) {
this.fillBuffer_();
}
return;
}
this.loadSegment_(request);
}
/**
* load a specific segment from a request into the buffer
*
* @private
*/
loadSegment_(segmentInfo) {
let segment;
let requestTimeout;
let keyXhr;
let segmentXhr;
let seekable = this.seekable_();
let currentTime = this.currentTime_();
let removeToTime = 0;
// Chrome has a hard limit of 150mb of
// buffer and a very conservative "garbage collector"
// We manually clear out the old buffer to ensure
// we don't trigger the QuotaExceeded error
// on the source buffer during subsequent appends
// If we have a seekable range use that as the limit for what can be removed safely
// otherwise remove anything older than 1 minute before the current play head
if (seekable.length &&
seekable.start(0) > 0 &&
seekable.start(0) < currentTime) {
removeToTime = seekable.start(0);
} else {
removeToTime = currentTime - 60;
}
if (removeToTime > 0) {
this.sourceUpdater_.remove(0, removeToTime);
}
segment = segmentInfo.playlist.segments[segmentInfo.mediaIndex];
// Set xhr timeout to 150% of the segment duration to allow us
// some time to switch renditions in the event of a catastrophic
// decrease in network performance or a server issue.
requestTimeout = (segment.duration * 1.5) * 1000;
if (segment.key) {
keyXhr = this.hls_.xhr({
uri: segment.key.resolvedUri,
responseType: 'arraybuffer',
withCredentials: this.withCredentials_,
timeout: requestTimeout
}, this.handleResponse_.bind(this));
}
this.pendingSegment_ = segmentInfo;
segmentXhr = this.hls_.xhr({
uri: segmentInfo.uri,
responseType: 'arraybuffer',
withCredentials: this.withCredentials_,
timeout: requestTimeout,
headers: segmentXhrHeaders(segment)
}, this.handleResponse_.bind(this));
this.xhr_ = {
keyXhr,
segmentXhr,
abort() {
if (this.segmentXhr) {
// Prevent error handler from running.
this.segmentXhr.onreadystatechange = null;
this.segmentXhr.abort();
this.segmentXhr = null;
}
if (this.keyXhr) {
// Prevent error handler from running.
this.keyXhr.onreadystatechange = null;
this.keyXhr.abort();
this.keyXhr = null;
}
}
};
this.state = 'WAITING';
}
/**
* triggered when a segment response is received
*
* @private
*/
handleResponse_(error, request) {
let segmentInfo;
let segment;
let keyXhrRequest;
let view;
// timeout of previously aborted request
if (!this.xhr_ ||
(request !== this.xhr_.segmentXhr && request !== this.xhr_.keyXhr)) {
return;
}
segmentInfo = this.pendingSegment_;
segment = segmentInfo.playlist.segments[segmentInfo.mediaIndex];
// if a request times out, reset bandwidth tracking
if (request.timedout) {
this.abort_();
this.bandwidth = 1;
this.roundTrip = NaN;
this.state = 'READY';
return this.trigger('progress');
}
// trigger an event for other errors
if (!request.aborted && error) {
// abort will clear xhr_
keyXhrRequest = this.xhr_.keyXhr;
this.abort_();
this.error({
status: request.status,
message: request === keyXhrRequest ?
'HLS key request error at URL: ' + segment.key.uri :
'HLS segment request error at URL: ' + segmentInfo.uri,
code: 2,
xhr: request
});
this.state = 'READY';
this.pause();
return this.trigger('error');
}
// stop processing if the request was aborted
if (!request.response) {
this.abort_();
return;
}
if (request === this.xhr_.segmentXhr) {
// the segment request is no longer outstanding
this.xhr_.segmentXhr = null;
// calculate the download bandwidth based on segment request
this.roundTrip = request.roundTripTime;
this.bandwidth = request.bandwidth;
this.mediaBytesTransferred += request.bytesReceived || 0;
this.mediaRequests += 1;
this.mediaTransferDuration += request.roundTripTime || 0;
if (segment.key) {
segmentInfo.encryptedBytes = new Uint8Array(request.response);
} else {
segmentInfo.bytes = new Uint8Array(request.response);
}
}
if (request === this.xhr_.keyXhr) {
keyXhrRequest = this.xhr_.segmentXhr;
// the key request is no longer outstanding
this.xhr_.keyXhr = null;
if (request.response.byteLength !== 16) {
this.abort_();
this.error({
status: request.status,
message: 'Invalid HLS key at URL: ' + segment.key.uri,
code: 2,
xhr: request
});
this.state = 'READY';
this.pause();
return this.trigger('error');
}
view = new DataView(request.response);
segment.key.bytes = new Uint32Array([
view.getUint32(0),
view.getUint32(4),
view.getUint32(8),
view.getUint32(12)
]);
// if the media sequence is greater than 2^32, the IV will be incorrect
// assuming 10s segments, that would be about 1300 years
segment.key.iv = segment.key.iv || new Uint32Array([
0, 0, 0, segmentInfo.mediaIndex + segmentInfo.playlist.mediaSequence
]);
}
if (!this.xhr_.segmentXhr && !this.xhr_.keyXhr) {
this.xhr_ = null;
this.processResponse_();
}
}
/**
* clear anything that is currently in the buffer and throw it away
*/
clearBuffer() {
if (this.sourceUpdater_ &&
this.sourceUpdater_.buffered().length) {
this.sourceUpdater_.remove(0, Infinity);
}
}
/**
* Decrypt the segment that is being loaded if necessary
*
* @private
*/
processResponse_() {
let segmentInfo;
let segment;
this.state = 'DECRYPTING';
segmentInfo = this.pendingSegment_;
segment = segmentInfo.playlist.segments[segmentInfo.mediaIndex];
if (segment.key) {
// this is an encrypted segment
// incrementally decrypt the segment
/* eslint-disable no-new, handle-callback-err */
new Decrypter(segmentInfo.encryptedBytes,
segment.key.bytes,
segment.key.iv,
(function(err, bytes) {
// err always null
segmentInfo.bytes = bytes;
this.handleSegment_();
}).bind(this));
/* eslint-enable */
} else {
this.handleSegment_();
}
}
/**
* append a decrypted segement to the SourceBuffer through a SourceUpdater
*
* @private
*/
handleSegment_() {
let segmentInfo;
this.state = 'APPENDING';
segmentInfo = this.pendingSegment_;
segmentInfo.buffered = this.sourceUpdater_.buffered();
this.currentTimeline_ = segmentInfo.timeline;
if (segmentInfo.timestampOffset !== this.sourceUpdater_.timestampOffset()) {
this.sourceUpdater_.timestampOffset(segmentInfo.timestampOffset);
}
this.sourceUpdater_.appendBuffer(segmentInfo.bytes,
this.handleUpdateEnd_.bind(this));
}
/**
* callback to run when appendBuffer is finished. detects if we are
* in a good state to do things with the data we got, or if we need
* to wait for more
*
* @private
*/
handleUpdateEnd_() {
let segmentInfo = this.pendingSegment_;
let currentTime = this.currentTime_();
this.pendingSegment_ = null;
// add segment metadata if it we have gained information during the
// last append
let timelineUpdated = this.updateTimeline_(segmentInfo);
this.trigger('progress');
let currentMediaIndex = segmentInfo.mediaIndex;
currentMediaIndex +=
segmentInfo.playlist.mediaSequence - this.playlist_.mediaSequence;
let currentBuffered = Ranges.findRange(this.sourceUpdater_.buffered(), currentTime);
// any time an update finishes and the last segment is in the
// buffer, end the stream. this ensures the "ended" event will
// fire if playback reaches that point.
let isEndOfStream = detectEndOfStream(segmentInfo.playlist,
this.mediaSource_,
currentMediaIndex,
currentBuffered);
if (isEndOfStream) {
this.mediaSource_.endOfStream();
}
// when seeking to the beginning of the seekable range, it's
// possible that imprecise timing information may cause the seek to
// end up earlier than the start of the range
// in that case, seek again
let seekable = this.seekable_();
let next = Ranges.findNextRange(this.sourceUpdater_.buffered(), currentTime);
if (this.seeking_() &&
currentBuffered.length === 0) {
if (seekable.length &&
currentTime < seekable.start(0)) {
if (next.length) {
videojs.log('tried seeking to', currentTime,
'but that was too early, retrying at', next.start(0));
this.setCurrentTime_(next.start(0) + Ranges.TIME_FUDGE_FACTOR);
}
}
}
this.state = 'READY';
if (timelineUpdated) {
this.timeCorrection_ = 0;
if (!this.paused()) {
this.fillBuffer_();
}
return;
}
// the last segment append must have been entirely in the
// already buffered time ranges. adjust the timeCorrection
// offset to fetch forward until we find a segment that adds
// to the buffered time ranges and improves subsequent media
// index calculations.
let correctionApplied = this.incrementTimeCorrection_(segmentInfo.duration, 4);
if (correctionApplied && !this.paused()) {
this.fillBuffer_();
}
}
/**
* annotate the segment with any start and end time information
* added by the media processing
*
* @private
* @param {Object} segmentInfo annotate a segment with time info
*/
updateTimeline_(segmentInfo) {
let segment;
let segmentEnd;
let timelineUpdated = false;
let playlist = segmentInfo.playlist;
let currentMediaIndex = segmentInfo.mediaIndex;
currentMediaIndex += playlist.mediaSequence - this.playlist_.mediaSequence;
segment = playlist.segments[currentMediaIndex];
// Update segment meta-data (duration and end-point) based on timeline
if (segment &&
segmentInfo &&
segmentInfo.playlist.uri === this.playlist_.uri) {
segmentEnd = Ranges.findSoleUncommonTimeRangesEnd(segmentInfo.buffered,
this.sourceUpdater_.buffered());
timelineUpdated = updateSegmentMetadata(playlist,
currentMediaIndex,
segmentEnd);
}
return timelineUpdated;
}
/**
* add a number of seconds to the currentTime when determining which
* segment to fetch in order to force the fetcher to advance in cases
* where it may get stuck on the same segment due to buffer gaps or
* missing segment annotation after a rendition switch (especially
* during a live stream)
*
* @private
* @param {Number} secondsToIncrement number of seconds to add to the
* timeCorrection_ variable
* @param {Number} maxSegmentsToWalk maximum number of times we allow this
* function to walk forward
*/
incrementTimeCorrection_(secondsToIncrement, maxSegmentsToWalk) {
// If we have already incremented timeCorrection_ beyond the limit,
// stop searching for a segment and reset timeCorrection_
if (this.timeCorrection_ >= this.playlist_.targetDuration * maxSegmentsToWalk) {
this.timeCorrection_ = 0;
return false;
}
this.timeCorrection_ += secondsToIncrement;
return true;
}
}