videojs-hls.js
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/*
* videojs-hls
* The main file for the HLS project.
* License: https://github.com/videojs/videojs-contrib-hls/blob/master/LICENSE
*/
(function(window, videojs, document, undefined) {
'use strict';
var
// a fudge factor to apply to advertised playlist bitrates to account for
// temporary flucations in client bandwidth
bandwidthVariance = 1.1,
// the amount of time to wait between checking the state of the buffer
bufferCheckInterval = 500,
keyXhr,
keyFailed,
resolveUrl;
// returns true if a key has failed to download within a certain amount of retries
keyFailed = function(key) {
return key.retries && key.retries >= 2;
};
videojs.Hls = videojs.Flash.extend({
init: function(player, options, ready) {
var
source = options.source,
settings = player.options();
player.hls = this;
delete options.source;
options.swf = settings.flash.swf;
videojs.Flash.call(this, player, options, ready);
options.source = source;
this.bytesReceived = 0;
// TODO: After video.js#1347 is pulled in remove these lines
this.currentTime = videojs.Hls.prototype.currentTime;
this.setCurrentTime = videojs.Hls.prototype.setCurrentTime;
// periodically check if new data needs to be downloaded or
// buffered data should be appended to the source buffer
this.segmentBuffer_ = [];
this.startCheckingBuffer_();
videojs.Hls.prototype.src.call(this, options.source && options.source.src);
}
});
// Add HLS to the standard tech order
videojs.options.techOrder.unshift('hls');
// the desired length of video to maintain in the buffer, in seconds
videojs.Hls.GOAL_BUFFER_LENGTH = 30;
videojs.Hls.prototype.src = function(src) {
var
tech = this,
player = this.player(),
settings = player.options().hls || {},
mediaSource,
oldMediaPlaylist,
source;
// do nothing if the src is falsey
if (!src) {
return;
}
// if there is already a source loaded, clean it up
if (this.src_) {
this.resetSrc_();
}
this.src_ = src;
mediaSource = new videojs.MediaSource();
source = {
src: videojs.URL.createObjectURL(mediaSource),
type: "video/flv"
};
this.mediaSource = mediaSource;
this.segmentBuffer_ = [];
this.segmentParser_ = new videojs.Hls.SegmentParser();
// if the stream contains ID3 metadata, expose that as a metadata
// text track
(function() {
var
metadataStream = tech.segmentParser_.metadataStream,
textTrack;
// only expose metadata tracks to video.js versions that support
// dynamic text tracks (4.12+)
if (!tech.player().addTextTrack) {
return;
}
metadataStream.on('data', function(metadata) {
var i, cue, frame, time, hexDigit;
// create the metadata track if this is the first ID3 tag we've
// seen
if (!textTrack) {
textTrack = tech.player().addTextTrack('metadata', 'Timed Metadata');
// build the dispatch type from the stream descriptor
// https://html.spec.whatwg.org/multipage/embedded-content.html#steps-to-expose-a-media-resource-specific-text-track
textTrack.inBandMetadataTrackDispatchType = videojs.Hls.SegmentParser.STREAM_TYPES.metadata.toString(16).toUpperCase();
for (i = 0; i < metadataStream.descriptor.length; i++) {
hexDigit = ('00' + metadataStream.descriptor[i].toString(16).toUpperCase()).slice(-2);
textTrack.inBandMetadataTrackDispatchType += hexDigit;
}
}
for (i = 0; i < metadata.frames.length; i++) {
frame = metadata.frames[i];
time = metadata.pts / 1000;
cue = new window.VTTCue(time, time, frame.value || frame.url || '');
cue.frame = frame;
textTrack.addCue(cue);
}
});
})();
// load the MediaSource into the player
this.mediaSource.addEventListener('sourceopen', videojs.bind(this, this.handleSourceOpen));
// cleanup the old playlist loader, if necessary
if (this.playlists) {
this.playlists.dispose();
}
this.mediaIndex = 0;
this.playlists = new videojs.Hls.PlaylistLoader(this.src_, settings.withCredentials);
this.playlists.on('loadedmetadata', videojs.bind(this, function() {
var selectedPlaylist, loaderHandler, oldBitrate, newBitrate, segmentDuration,
segmentDlTime, setupEvents, threshold;
setupEvents = function() {
this.fillBuffer();
player.trigger('loadedmetadata');
};
oldMediaPlaylist = this.playlists.media();
// the bandwidth estimate for the first segment is based on round
// trip time for the master playlist. the master playlist is
// almost always tiny so the round-trip time is dominated by
// latency and the computed bandwidth is much lower than
// steady-state. if the the downstream developer has a better way
// of detecting bandwidth and provided a number, use that instead.
if (this.bandwidth === undefined) {
// we're going to have to estimate initial bandwidth
// ourselves. scale the bandwidth estimate to account for the
// relatively high round-trip time from the master playlist.
this.setBandwidth({
bandwidth: this.playlists.bandwidth * 5
});
}
// Start live playlists 30 seconds before the current time
// This is done using the old playlist because of a race condition
// where the playlist selected below may not be loaded quickly
// enough to have its segments available for review. When we receive
// a loadedplaylist event, we will call translateMediaIndex and
// maintain our position at the live point.
if (this.duration() === Infinity && this.mediaIndex === 0) {
this.mediaIndex = videojs.Hls.getMediaIndexForLive_(oldMediaPlaylist);
}
selectedPlaylist = this.selectPlaylist();
oldBitrate = oldMediaPlaylist.attributes &&
oldMediaPlaylist.attributes.BANDWIDTH || 0;
newBitrate = selectedPlaylist.attributes &&
selectedPlaylist.attributes.BANDWIDTH || 0;
segmentDuration = oldMediaPlaylist.segments &&
oldMediaPlaylist.segments[this.mediaIndex].duration ||
oldMediaPlaylist.targetDuration;
segmentDlTime = (segmentDuration * newBitrate) / this.bandwidth;
if (!segmentDlTime) {
segmentDlTime = Infinity;
}
// this threshold is to account for having a high latency on the manifest
// request which is a somewhat small file.
threshold = 10;
if (newBitrate > oldBitrate && segmentDlTime <= threshold) {
this.playlists.media(selectedPlaylist);
loaderHandler = videojs.bind(this, function() {
setupEvents.call(this);
this.playlists.off('loadedplaylist', loaderHandler);
});
this.playlists.on('loadedplaylist', loaderHandler);
} else {
setupEvents.call(this);
}
}));
this.playlists.on('error', videojs.bind(this, function() {
player.error(this.playlists.error);
}));
this.playlists.on('loadedplaylist', videojs.bind(this, function() {
var updatedPlaylist = this.playlists.media();
if (!updatedPlaylist) {
// do nothing before an initial media playlist has been activated
return;
}
this.updateDuration(this.playlists.media());
this.mediaIndex = videojs.Hls.translateMediaIndex(this.mediaIndex, oldMediaPlaylist, updatedPlaylist);
oldMediaPlaylist = updatedPlaylist;
this.fetchKeys_();
}));
this.playlists.on('mediachange', videojs.bind(this, function() {
// abort outstanding key requests and check if new keys need to be retrieved
if (keyXhr) {
this.cancelKeyXhr();
}
player.trigger('mediachange');
}));
this.player().ready(function() {
// do nothing if the tech has been disposed already
// this can occur if someone sets the src in player.ready(), for instance
if (!tech.el()) {
return;
}
tech.el().vjs_src(source.src);
});
};
/* Returns the media index for the live point in the current playlist, and updates
the current time to go along with it.
*/
videojs.Hls.getMediaIndexForLive_ = function(selectedPlaylist) {
if (!selectedPlaylist.segments) {
return 0;
}
var tailIterator = selectedPlaylist.segments.length,
tailDuration = 0,
targetTail = (selectedPlaylist.targetDuration || 10) * 3;
while (tailDuration < targetTail && tailIterator > 0) {
tailDuration += selectedPlaylist.segments[tailIterator - 1].duration;
tailIterator--;
}
return tailIterator;
};
videojs.Hls.prototype.handleSourceOpen = function() {
// construct the video data buffer and set the appropriate MIME type
var
player = this.player(),
sourceBuffer = this.mediaSource.addSourceBuffer('video/flv; codecs="vp6,aac"');
this.sourceBuffer = sourceBuffer;
sourceBuffer.appendBuffer(this.segmentParser_.getFlvHeader());
// if autoplay is enabled, begin playback. This is duplicative of
// code in video.js but is required because play() must be invoked
// *after* the media source has opened.
if (player.options().autoplay) {
player.play();
}
};
/**
* Reset the mediaIndex if play() is called after the video has
* ended.
*/
videojs.Hls.prototype.play = function() {
if (this.ended()) {
this.mediaIndex = 0;
}
if (this.duration() === Infinity && this.playlists.media() && !this.player().hasClass('vjs-has-started')) {
this.mediaIndex = videojs.Hls.getMediaIndexForLive_(this.playlists.media());
this.setCurrentTime(this.getCurrentTimeByMediaIndex_(this.playlists.media(), this.mediaIndex));
}
// delegate back to the Flash implementation
return videojs.Flash.prototype.play.apply(this, arguments);
};
videojs.Hls.prototype.currentTime = function() {
if (this.lastSeekedTime_) {
return this.lastSeekedTime_;
}
// currentTime is zero while the tech is initializing
if (!this.el() || !this.el().vjs_getProperty) {
return 0;
}
return this.el().vjs_getProperty('currentTime');
};
videojs.Hls.prototype.setCurrentTime = function(currentTime) {
if (!(this.playlists && this.playlists.media())) {
// return immediately if the metadata is not ready yet
return 0;
}
// save the seek target so currentTime can report it correctly
// while the seek is pending
this.lastSeekedTime_ = currentTime;
// determine the requested segment
this.mediaIndex = videojs.Hls.getMediaIndexByTime(this.playlists.media(), currentTime);
// abort any segments still being decoded
this.sourceBuffer.abort();
// cancel outstanding requests and buffer appends
this.cancelSegmentXhr();
// abort outstanding key requests, if necessary
if (keyXhr) {
keyXhr.aborted = true;
this.cancelKeyXhr();
}
// clear out any buffered segments
this.segmentBuffer_ = [];
// begin filling the buffer at the new position
this.fillBuffer(currentTime * 1000);
};
videojs.Hls.prototype.duration = function() {
var playlists = this.playlists;
if (playlists) {
return videojs.Hls.getPlaylistTotalDuration(playlists.media());
}
return 0;
};
/**
* Update the player duration
*/
videojs.Hls.prototype.updateDuration = function(playlist) {
var player = this.player(),
oldDuration = player.duration(),
newDuration = videojs.Hls.getPlaylistTotalDuration(playlist);
// if the duration has changed, invalidate the cached value
if (oldDuration !== newDuration) {
player.trigger('durationchange');
}
};
/**
* Clear all buffers and reset any state relevant to the current
* source. After this function is called, the tech should be in a
* state suitable for switching to a different video.
*/
videojs.Hls.prototype.resetSrc_ = function() {
this.cancelSegmentXhr();
this.cancelKeyXhr();
if (this.sourceBuffer) {
this.sourceBuffer.abort();
}
};
videojs.Hls.prototype.cancelKeyXhr = function() {
if (keyXhr) {
keyXhr.onreadystatechange = null;
keyXhr.abort();
keyXhr = null;
}
};
videojs.Hls.prototype.cancelSegmentXhr = function() {
if (this.segmentXhr_) {
// Prevent error handler from running.
this.segmentXhr_.onreadystatechange = null;
this.segmentXhr_.abort();
this.segmentXhr_ = null;
}
};
/**
* Abort all outstanding work and cleanup.
*/
videojs.Hls.prototype.dispose = function() {
this.stopCheckingBuffer_();
if (this.playlists) {
this.playlists.dispose();
}
this.resetSrc_();
videojs.Flash.prototype.dispose.call(this);
};
/**
* Chooses the appropriate media playlist based on the current
* bandwidth estimate and the player size.
* @return the highest bitrate playlist less than the currently detected
* bandwidth, accounting for some amount of bandwidth variance
*/
videojs.Hls.prototype.selectPlaylist = function () {
var
player = this.player(),
effectiveBitrate,
sortedPlaylists = this.playlists.master.playlists.slice(),
bandwidthPlaylists = [],
i = sortedPlaylists.length,
variant,
oldvariant,
bandwidthBestVariant,
resolutionPlusOne,
resolutionBestVariant;
sortedPlaylists.sort(videojs.Hls.comparePlaylistBandwidth);
// filter out any variant that has greater effective bitrate
// than the current estimated bandwidth
while (i--) {
variant = sortedPlaylists[i];
// ignore playlists without bandwidth information
if (!variant.attributes || !variant.attributes.BANDWIDTH) {
continue;
}
effectiveBitrate = variant.attributes.BANDWIDTH * bandwidthVariance;
if (effectiveBitrate < player.hls.bandwidth) {
bandwidthPlaylists.push(variant);
// since the playlists are sorted in ascending order by
// bandwidth, the first viable variant is the best
if (!bandwidthBestVariant) {
bandwidthBestVariant = variant;
}
}
}
i = bandwidthPlaylists.length;
// sort variants by resolution
bandwidthPlaylists.sort(videojs.Hls.comparePlaylistResolution);
// forget our old variant from above, or we might choose that in high-bandwidth scenarios
// (this could be the lowest bitrate rendition as we go through all of them above)
variant = null;
// iterate through the bandwidth-filtered playlists and find
// best rendition by player dimension
while (i--) {
oldvariant = variant;
variant = bandwidthPlaylists[i];
// ignore playlists without resolution information
if (!variant.attributes ||
!variant.attributes.RESOLUTION ||
!variant.attributes.RESOLUTION.width ||
!variant.attributes.RESOLUTION.height) {
continue;
}
// since the playlists are sorted, the first variant that has
// dimensions less than or equal to the player size is the best
if (variant.attributes.RESOLUTION.width === player.width() &&
variant.attributes.RESOLUTION.height === player.height()) {
// if we have the exact resolution as the player use it
resolutionPlusOne = null;
resolutionBestVariant = variant;
break;
} else if (variant.attributes.RESOLUTION.width < player.width() &&
variant.attributes.RESOLUTION.height < player.height()) {
// if we don't have an exact match, see if we have a good higher quality variant to use
if (oldvariant && oldvariant.attributes && oldvariant.attributes.RESOLUTION &&
oldvariant.attributes.RESOLUTION.width && oldvariant.attributes.RESOLUTION.height) {
resolutionPlusOne = oldvariant;
}
resolutionBestVariant = variant;
break;
}
}
// fallback chain of variants
return resolutionPlusOne || resolutionBestVariant || bandwidthBestVariant || sortedPlaylists[0];
};
/**
* Periodically request new segments and append video data.
*/
videojs.Hls.prototype.checkBuffer_ = function() {
// calling this method directly resets any outstanding buffer checks
if (this.checkBufferTimeout_) {
window.clearTimeout(this.checkBufferTimeout_);
this.checkBufferTimeout_ = null;
}
this.fillBuffer();
this.drainBuffer();
// wait awhile and try again
this.checkBufferTimeout_ = window.setTimeout(videojs.bind(this, this.checkBuffer_),
bufferCheckInterval);
};
/**
* Setup a periodic task to request new segments if necessary and
* append bytes into the SourceBuffer.
*/
videojs.Hls.prototype.startCheckingBuffer_ = function() {
// if the player ever stalls, check if there is video data available
// to append immediately
this.player().on('waiting', videojs.bind(this, this.drainBuffer));
this.checkBuffer_();
};
/**
* Stop the periodic task requesting new segments and feeding the
* SourceBuffer.
*/
videojs.Hls.prototype.stopCheckingBuffer_ = function() {
window.clearTimeout(this.checkBufferTimeout_);
this.checkBufferTimeout_ = null;
this.player().off('waiting', this.drainBuffer);
};
/**
* Determines whether there is enough video data currently in the buffer
* and downloads a new segment if the buffered time is less than the goal.
* @param offset (optional) {number} the offset into the downloaded segment
* to seek to, in milliseconds
*/
videojs.Hls.prototype.fillBuffer = function(offset) {
var
player = this.player(),
buffered = player.buffered(),
bufferedTime = 0,
segment,
segmentUri;
// if preload is set to "none", do not download segments until playback is requested
if (!player.hasClass('vjs-has-started') &&
player.options().preload === 'none') {
return;
}
// if a video has not been specified, do nothing
if (!player.currentSrc() || !this.playlists) {
return;
}
// if there is a request already in flight, do nothing
if (this.segmentXhr_) {
return;
}
// if no segments are available, do nothing
if (this.playlists.state === "HAVE_NOTHING" ||
!this.playlists.media() ||
!this.playlists.media().segments) {
return;
}
// if the video has finished downloading, stop trying to buffer
segment = this.playlists.media().segments[this.mediaIndex];
if (!segment) {
return;
}
if (buffered) {
// assuming a single, contiguous buffer region
bufferedTime = player.buffered().end(0) - player.currentTime();
}
// if there is plenty of content in the buffer and we're not
// seeking, relax for awhile
if (typeof offset !== 'number' && bufferedTime >= videojs.Hls.GOAL_BUFFER_LENGTH) {
return;
}
// resolve the segment URL relative to the playlist
segmentUri = this.playlistUriToUrl(segment.uri);
this.loadSegment(segmentUri, offset);
};
videojs.Hls.prototype.playlistUriToUrl = function(segmentRelativeUrl) {
var playListUrl;
// resolve the segment URL relative to the playlist
if (this.playlists.media().uri === this.src_) {
playListUrl = resolveUrl(this.src_, segmentRelativeUrl);
} else {
playListUrl = resolveUrl(resolveUrl(this.src_, this.playlists.media().uri || ''), segmentRelativeUrl);
}
return playListUrl;
};
/*
* Sets `bandwidth`, `segmentXhrTime`, and appends to the `bytesReceived.
* Expects an object with:
* * `roundTripTime` - the round trip time for the request we're setting the time for
* * `bandwidth` - the bandwidth we want to set
* * `bytesReceived` - amount of bytes downloaded
* `bandwidth` is the only required property.
*/
videojs.Hls.prototype.setBandwidth = function(xhr) {
var tech = this;
// calculate the download bandwidth
tech.segmentXhrTime = xhr.roundTripTime;
tech.bandwidth = xhr.bandwidth;
tech.bytesReceived += xhr.bytesReceived || 0;
tech.trigger('bandwidthupdate');
};
videojs.Hls.prototype.loadSegment = function(segmentUri, offset) {
var
tech = this,
player = this.player(),
settings = player.options().hls || {};
// request the next segment
this.segmentXhr_ = videojs.Hls.xhr({
url: segmentUri,
responseType: 'arraybuffer',
withCredentials: settings.withCredentials
}, function(error, url) {
var segmentInfo;
// the segment request is no longer outstanding
tech.segmentXhr_ = null;
if (error) {
// if a segment request times out, we may have better luck with another playlist
if (error === 'timeout') {
tech.bandwidth = 1;
return tech.playlists.media(tech.selectPlaylist());
}
// otherwise, try jumping ahead to the next segment
tech.error = {
status: this.status,
message: 'HLS segment request error at URL: ' + url,
code: (this.status >= 500) ? 4 : 2
};
// try moving on to the next segment
tech.mediaIndex++;
return;
}
// stop processing if the request was aborted
if (!this.response) {
return;
}
tech.setBandwidth(this);
// package up all the work to append the segment
// if the segment is the start of a timestamp discontinuity,
// we have to wait until the sourcebuffer is empty before
// aborting the source buffer processing
segmentInfo = {
// the segment's mediaIndex at the time it was received
mediaIndex: tech.mediaIndex,
// the segment's playlist
playlist: tech.playlists.media(),
// optionally, a time offset to seek to within the segment
offset: offset,
// unencrypted bytes of the segment
bytes: null,
// when a key is defined for this segment, the encrypted bytes
encryptedBytes: null,
// optionally, the decrypter that is unencrypting the segment
decrypter: null
};
if (segmentInfo.playlist.segments[segmentInfo.mediaIndex].key) {
segmentInfo.encryptedBytes = new Uint8Array(this.response);
} else {
segmentInfo.bytes = new Uint8Array(this.response);
}
tech.segmentBuffer_.push(segmentInfo);
player.trigger('progress');
tech.drainBuffer();
tech.mediaIndex++;
// figure out what stream the next segment should be downloaded from
// with the updated bandwidth information
tech.playlists.media(tech.selectPlaylist());
});
};
videojs.Hls.prototype.drainBuffer = function(event) {
var
i = 0,
segmentInfo,
mediaIndex,
playlist,
offset,
tags,
bytes,
segment,
decrypter,
segIv,
ptsTime,
segmentOffset = 0,
segmentBuffer = this.segmentBuffer_;
// if the buffer is empty or the source buffer hasn't been created
// yet, do nothing
if (!segmentBuffer.length || !this.sourceBuffer) {
return;
}
// we can't append more data if the source buffer is busy processing
// what we've already sent
if (this.sourceBuffer.updating) {
return;
}
segmentInfo = segmentBuffer[0];
mediaIndex = segmentInfo.mediaIndex;
playlist = segmentInfo.playlist;
offset = segmentInfo.offset;
bytes = segmentInfo.bytes;
segment = playlist.segments[mediaIndex];
if (segment.key && !bytes) {
// this is an encrypted segment
// if the key download failed, we want to skip this segment
// but if the key hasn't downloaded yet, we want to try again later
if (keyFailed(segment.key)) {
return segmentBuffer.shift();
} else if (!segment.key.bytes) {
// trigger a key request if one is not already in-flight
return this.fetchKeys_();
} else if (segmentInfo.decrypter) {
// decryption is in progress, try again later
return;
} else {
// if the media sequence is greater than 2^32, the IV will be incorrect
// assuming 10s segments, that would be about 1300 years
segIv = segment.key.iv || new Uint32Array([0, 0, 0, mediaIndex + playlist.mediaSequence]);
// create a decrypter to incrementally decrypt the segment
decrypter = new videojs.Hls.Decrypter(segmentInfo.encryptedBytes,
segment.key.bytes,
segIv,
function(err, bytes) {
segmentInfo.bytes = bytes;
});
segmentInfo.decrypter = decrypter;
return;
}
}
event = event || {};
segmentOffset = videojs.Hls.getPlaylistDuration(playlist, 0, mediaIndex) * 1000;
// transmux the segment data from MP2T to FLV
this.segmentParser_.parseSegmentBinaryData(bytes);
this.segmentParser_.flushTags();
tags = [];
while (this.segmentParser_.tagsAvailable()) {
tags.push(this.segmentParser_.getNextTag());
}
// Use the presentation timestamp of the ts segment to calculate its
// exact duration, since this may differ by fractions of a second
// from what is reported in the playlist
if (tags.length > 0) {
segment.preciseDuration = videojs.Hls.FlvTag.durationFromTags(tags) * 0.001;
}
this.updateDuration(this.playlists.media());
// if we're refilling the buffer after a seek, scan through the muxed
// FLV tags until we find the one that is closest to the desired
// playback time
if (typeof offset === 'number') {
ptsTime = offset - segmentOffset + tags[0].pts;
while (tags[i].pts < ptsTime) {
i++;
}
// tell the SWF where we will be seeking to
this.el().vjs_setProperty('currentTime', (tags[i].pts - tags[0].pts + segmentOffset) * 0.001);
tags = tags.slice(i);
this.lastSeekedTime_ = null;
}
// when we're crossing a discontinuity, inject metadata to indicate
// that the decoder should be reset appropriately
if (segment.discontinuity && tags.length) {
this.el().vjs_discontinuity();
}
(function() {
var segmentByteLength = 0, j, segment;
for (i = 0; i < tags.length; i++) {
segmentByteLength += tags[i].bytes.byteLength;
}
segment = new Uint8Array(segmentByteLength);
for (i = 0, j = 0; i < tags.length; i++) {
segment.set(tags[i].bytes, j);
j += tags[i].bytes.byteLength;
}
this.sourceBuffer.appendBuffer(segment);
}).call(this);
// we're done processing this segment
segmentBuffer.shift();
// transition the sourcebuffer to the ended state if we've hit the end of
// the playlist
if (this.duration() !== Infinity && mediaIndex + 1 === playlist.segments.length) {
this.mediaSource.endOfStream();
}
};
/**
* Attempt to retrieve keys starting at a particular media
* segment. This method has no effect if segments are not yet
* available or a key request is already in progress.
*
* @param playlist {object} the media playlist to fetch keys for
* @param index {number} the media segment index to start from
*/
videojs.Hls.prototype.fetchKeys_ = function() {
var i, key, tech, player, settings, segment, view, receiveKey;
// if there is a pending XHR or no segments, don't do anything
if (keyXhr || !this.segmentBuffer_.length) {
return;
}
tech = this;
player = this.player();
settings = player.options().hls || {};
/**
* Handle a key XHR response. This function needs to lookup the
*/
receiveKey = function(key) {
return function(error) {
keyXhr = null;
if (error || !this.response || this.response.byteLength !== 16) {
key.retries = key.retries || 0;
key.retries++;
if (!this.aborted) {
// try fetching again
tech.fetchKeys_();
}
return;
}
view = new DataView(this.response);
key.bytes = new Uint32Array([
view.getUint32(0),
view.getUint32(4),
view.getUint32(8),
view.getUint32(12)
]);
// check to see if this allows us to make progress buffering now
tech.checkBuffer_();
};
};
for (i = 0; i < tech.segmentBuffer_.length; i++) {
segment = tech.segmentBuffer_[i].playlist.segments[tech.segmentBuffer_[i].mediaIndex];
key = segment.key;
// continue looking if this segment is unencrypted
if (!key) {
continue;
}
// request the key if the retry limit hasn't been reached
if (!key.bytes && !keyFailed(key)) {
keyXhr = videojs.Hls.xhr({
url: this.playlistUriToUrl(key.uri),
responseType: 'arraybuffer',
withCredentials: settings.withCredentials
}, receiveKey(key));
break;
}
}
};
/**
* Whether the browser has built-in HLS support.
*/
videojs.Hls.supportsNativeHls = (function() {
var
video = document.createElement('video'),
xMpegUrl,
vndMpeg;
// native HLS is definitely not supported if HTML5 video isn't
if (!videojs.Html5.isSupported()) {
return false;
}
xMpegUrl = video.canPlayType('application/x-mpegURL');
vndMpeg = video.canPlayType('application/vnd.apple.mpegURL');
return (/probably|maybe/).test(xMpegUrl) ||
(/probably|maybe/).test(vndMpeg);
})();
videojs.Hls.isSupported = function() {
// Only use the HLS tech if native HLS isn't available
return !videojs.Hls.supportsNativeHls &&
// Flash must be supported for the fallback to work
videojs.Flash.isSupported() &&
// Media sources must be available to stream bytes to Flash
videojs.MediaSource &&
// Typed arrays are used to repackage the segments
window.Uint8Array;
};
videojs.Hls.canPlaySource = function(srcObj) {
var mpegurlRE = /^application\/(?:x-|vnd\.apple\.)mpegurl/i;
return mpegurlRE.test(srcObj.type);
};
/**
* Calculate the duration of a playlist from a given start index to a given
* end index.
* @param playlist {object} a media playlist object
* @param startIndex {number} an inclusive lower boundary for the playlist.
* Defaults to 0.
* @param endIndex {number} an exclusive upper boundary for the playlist.
* Defaults to playlist length.
* @return {number} the duration between the start index and end index.
*/
videojs.Hls.getPlaylistDuration = function(playlist, startIndex, endIndex) {
var dur = 0,
segment,
i;
startIndex = startIndex || 0;
endIndex = endIndex !== undefined ? endIndex : (playlist.segments || []).length;
i = endIndex - 1;
for (; i >= startIndex; i--) {
segment = playlist.segments[i];
dur += segment.preciseDuration || segment.duration || playlist.targetDuration || 0;
}
return dur;
};
/**
* Calculate the total duration for a playlist based on segment metadata.
* @param playlist {object} a media playlist object
* @return {number} the currently known duration, in seconds
*/
videojs.Hls.getPlaylistTotalDuration = function(playlist) {
if (!playlist) {
return 0;
}
// if present, use the duration specified in the playlist
if (playlist.totalDuration) {
return playlist.totalDuration;
}
// duration should be Infinity for live playlists
if (!playlist.endList) {
return window.Infinity;
}
return videojs.Hls.getPlaylistDuration(playlist);
};
/**
* Determine the media index in one playlist that corresponds to a
* specified media index in another. This function can be used to
* calculate a new segment position when a playlist is reloaded or a
* variant playlist is becoming active.
* @param mediaIndex {number} the index into the original playlist
* to translate
* @param original {object} the playlist to translate the media
* index from
* @param update {object} the playlist to translate the media index
* to
* @param {number} the corresponding media index in the updated
* playlist
*/
videojs.Hls.translateMediaIndex = function(mediaIndex, original, update) {
var translatedMediaIndex;
// no segments have been loaded from the original playlist
if (mediaIndex === 0) {
return 0;
}
if (!(update && update.segments)) {
// let the media index be zero when there are no segments defined
return 0;
}
// translate based on media sequence numbers. syncing up across
// bitrate switches should be happening here.
translatedMediaIndex = (mediaIndex + (original.mediaSequence - update.mediaSequence));
if (translatedMediaIndex >= update.segments.length || translatedMediaIndex < 0) {
// recalculate the live point if the streams are too far out of sync
return videojs.Hls.getMediaIndexForLive_(update) + 1;
}
return translatedMediaIndex;
};
/**
* Determine the media index in one playlist by a time in seconds. This
* function iterates through the segments of a playlist and creates TimeRange
* objects for each and then returns the most appropriate segment index by
* checking the time value versus each range.
*
* @param playlist {object} The playlist of the segments being searched.
* @param time {number} The time in seconds of what segment you want.
* @returns {number} The media index, or -1 if none appropriate.
*/
videojs.Hls.getMediaIndexByTime = function(playlist, time) {
var index, counter, timeRanges, currentSegmentRange;
timeRanges = [];
for (index = 0; index < playlist.segments.length; index++) {
currentSegmentRange = {};
currentSegmentRange.start = (index === 0) ? 0 : timeRanges[index - 1].end;
currentSegmentRange.end = currentSegmentRange.start + playlist.segments[index].duration;
timeRanges.push(currentSegmentRange);
}
for (counter = 0; counter < timeRanges.length; counter++) {
if (time >= timeRanges[counter].start && time < timeRanges[counter].end) {
return counter;
}
}
return -1;
};
/**
* Determine the current time in seconds in one playlist by a media index. This
* function iterates through the segments of a playlist up to the specified index
* and then returns the time up to that point.
*
* @param playlist {object} The playlist of the segments being searched.
* @param mediaIndex {number} The index of the target segment in the playlist.
* @returns {number} The current time to that point, or 0 if none appropriate.
*/
videojs.Hls.prototype.getCurrentTimeByMediaIndex_ = function(playlist, mediaIndex) {
var index, time = 0;
if (!playlist.segments || mediaIndex === 0) {
return 0;
}
for (index = 0; index < mediaIndex; index++) {
time += playlist.segments[index].duration;
}
return time;
};
/**
* A comparator function to sort two playlist object by bandwidth.
* @param left {object} a media playlist object
* @param right {object} a media playlist object
* @return {number} Greater than zero if the bandwidth attribute of
* left is greater than the corresponding attribute of right. Less
* than zero if the bandwidth of right is greater than left and
* exactly zero if the two are equal.
*/
videojs.Hls.comparePlaylistBandwidth = function(left, right) {
var leftBandwidth, rightBandwidth;
if (left.attributes && left.attributes.BANDWIDTH) {
leftBandwidth = left.attributes.BANDWIDTH;
}
leftBandwidth = leftBandwidth || window.Number.MAX_VALUE;
if (right.attributes && right.attributes.BANDWIDTH) {
rightBandwidth = right.attributes.BANDWIDTH;
}
rightBandwidth = rightBandwidth || window.Number.MAX_VALUE;
return leftBandwidth - rightBandwidth;
};
/**
* A comparator function to sort two playlist object by resolution (width).
* @param left {object} a media playlist object
* @param right {object} a media playlist object
* @return {number} Greater than zero if the resolution.width attribute of
* left is greater than the corresponding attribute of right. Less
* than zero if the resolution.width of right is greater than left and
* exactly zero if the two are equal.
*/
videojs.Hls.comparePlaylistResolution = function(left, right) {
var leftWidth, rightWidth;
if (left.attributes && left.attributes.RESOLUTION && left.attributes.RESOLUTION.width) {
leftWidth = left.attributes.RESOLUTION.width;
}
leftWidth = leftWidth || window.Number.MAX_VALUE;
if (right.attributes && right.attributes.RESOLUTION && right.attributes.RESOLUTION.width) {
rightWidth = right.attributes.RESOLUTION.width;
}
rightWidth = rightWidth || window.Number.MAX_VALUE;
// NOTE - Fallback to bandwidth sort as appropriate in cases where multiple renditions
// have the same media dimensions/ resolution
if (leftWidth === rightWidth && left.attributes.BANDWIDTH && right.attributes.BANDWIDTH) {
return left.attributes.BANDWIDTH - right.attributes.BANDWIDTH;
} else {
return leftWidth - rightWidth;
}
};
/**
* Constructs a new URI by interpreting a path relative to another
* URI.
* @param basePath {string} a relative or absolute URI
* @param path {string} a path part to combine with the base
* @return {string} a URI that is equivalent to composing `base`
* with `path`
* @see http://stackoverflow.com/questions/470832/getting-an-absolute-url-from-a-relative-one-ie6-issue
*/
resolveUrl = videojs.Hls.resolveUrl = function(basePath, path) {
// use the base element to get the browser to handle URI resolution
var
oldBase = document.querySelector('base'),
docHead = document.querySelector('head'),
a = document.createElement('a'),
base = oldBase,
oldHref,
result;
// prep the document
if (oldBase) {
oldHref = oldBase.href;
} else {
base = docHead.appendChild(document.createElement('base'));
}
base.href = basePath;
a.href = path;
result = a.href;
// clean up
if (oldBase) {
oldBase.href = oldHref;
} else {
docHead.removeChild(base);
}
return result;
};
})(window, window.videojs, document);